Realistics
Online EU 195.60.166.159:28015 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 16h 03m
- since its last restart; the bar fills at a day
- Rank
- #14,358
- top 65% · #2492 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:02 UTC25d ago | 2 | – | running | 0 |
| Sun 20 Sep, 22:25 UTC37d ago | 3 | halved by day 3 | 11.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Realistics?
Size 6,000 and seed 1337 define the game-generated procedural map on Realistics. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on Realistics?
No gather rate appears in the name of Realistics. 8 players is the group cap, unchanged from the game's default. combat training is the mode, loot handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Realistics?
Too few of Realistics's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 25 days 17 hours.
What happens on Realistics when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 11 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.
Tag guide
What do the server tags on Realistics mean?
The server browser reads these tags from Realistics: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Realistics?
Realistics appears on the following Rust Leaderboard lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Realistics on?
Rust network protocol 2635 and build 168909 on Linux is the version Realistics runs. Steam updates your game so it sits on the same protocol needed to join.
Is Realistics up right now, and how steady is it?
Player one, Realistics is online as you read this. Going by the uptime it reports, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Realistics perform?
The 48-hour average is 60 server fps; the floor was 55. At its peak the world carried 4,133 entities: buildings, deployables and the rest. Memory use peaked at 2,433 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Realistics hosted?
The EU tag on Realistics puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 195.60.166.159:28015.
The crowd
Where does Realistics sit on the leaderboard?
Seven-day player hours rank Realistics at #14,358 overall, #2,492 in Europe, and inside the top 65% of all ranked servers.
How many players are on Realistics right now?
On Realistics, 0 players are in and 40 slots are on the board. 1 was the high point over seven days, with 0 players on average.
Connect
How do I join Realistics?
In the Rust console (F1) enter client.connect 195.60.166.159:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.