A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,452
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte.test?
Size 3,000 and seed 50000 define the game-generated procedural map on A Shockbyte.test. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte.test?
No gather rate appears in the name of A Shockbyte.test. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte.test?
Too few of A Shockbyte.test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 7 hours is how long the current world has been up.
What happens on A Shockbyte.test when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours in.
Tag guide
What do the server tags on A Shockbyte.test mean?
The server browser reads these tags from A Shockbyte.test: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte.test?
These Rust Leaderboard lists count A Shockbyte.test among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is A Shockbyte.test running?
The build behind A Shockbyte.test: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte.test up right now, and how steady is it?
A Shockbyte.test is down this moment; the last signal came 7 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 18 October 2026 is when Rust Leaderboard first logged it.
Where in the world is A Shockbyte.test hosted?
Nothing about a region is published by A Shockbyte.test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 198.244.225.80:23917.
Population
Where does A Shockbyte.test sit on the leaderboard?
Player hours over seven days put A Shockbyte.test at #15,452, among the top 69% of ranked servers.
How many players are on A Shockbyte.test right now?
No connection to A Shockbyte.test: it is offline now, with the last check 7 days 23 hours ago.
How to join
How do I join A Shockbyte.test?
In the Rust console (F1) enter client.connect 198.244.225.80:23917. Launch Rust from this page instead and it opens the game through Steam and joins for you.