RFG Troubleshooting
Offline 199.231.185.234:27500 checked 21d ago
Stats
- Players
- 1/ 40
- 2% full
- Slots
- 39open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,433
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:21 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:02 UTC27d ago | 0 | – | 5.4 days | 0 |
| Sun 27 Sep, 06:36 UTC32d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RFG Troubleshooting?
The game generates a procedural map for RFG Troubleshooting: size 3,500, seed 116945. From this page RustMaps displays it, since the same size and seed always give the same map. Royal Family Gaming FPS+ is the map name shown.
What are the rules and settings on RFG Troubleshooting?
The name of RFG Troubleshooting carries no gather rate. Groups reach 12 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on RFG Troubleshooting?
RFG Troubleshooting wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 22 hours is how long the current world has been up.
What happens on RFG Troubleshooting when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Tags
Who is behind RFG Troubleshooting?
11 other servers we track share this rfgam.ing hostname with RFG Troubleshooting, so one operator most likely runs them all.
What do the server tags on RFG Troubleshooting mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts12 (Group limit): You can have up to 12 per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are listed under RFG Troubleshooting. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RFG Troubleshooting?
Best modded Rust servers are the Rust Leaderboard lists that include RFG Troubleshooting. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is RFG Troubleshooting running?
The build behind RFG Troubleshooting: Rust network protocol 2634 and build 167058 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RFG Troubleshooting online right now, and how steady has it been?
No sign of RFG Troubleshooting right now, with 21 days 17 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 26 September 2026.
Where in the world is RFG Troubleshooting hosted?
Nothing about a region is published by RFG Troubleshooting. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 199.231.185.234:27500 is its address.
Player count
Where does RFG Troubleshooting sit in the rankings?
Player hours over seven days put RFG Troubleshooting at #14,433, among the top 65% of ranked servers.
How many players are on RFG Troubleshooting right now?
Right now RFG Troubleshooting is not online, and its last appearance was 21 days 17 hours ago.
How to join
How do I join RFG Troubleshooting?
In the Rust console (F1) enter client.connect 199.231.185.234:27500. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://royalfamilygaming.com.