Staging Dev Server
Offline 2.31.115.187:28015 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 253
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- –
- not answering direct queries
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Staging Dev Server?
Size 3,000 and seed 12345 define the game-generated procedural map on Staging Dev Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Staging Dev Server?
Staging Dev Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Staging Dev Server?
The record of Staging Dev Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 hours.
Lists and filters
What do the server tags on Staging Dev Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169364 (Build): It runs game build 169364; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under Staging Dev Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Staging Dev Server?
Best modded Rust servers are the Rust Leaderboard lists that include Staging Dev Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is Staging Dev Server running?
Rust network protocol 2635 and build 169364 on Linux is what Staging Dev Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Staging Dev Server up right now, and how steady is it?
Staging Dev Server is down this moment; the last signal came 27 hours ago. The first record Rust Leaderboard has of it is 27 October 2026.
How well does Staging Dev Server perform?
The 48-hour average is 254 server fps; the floor was 253. At its peak the world carried 44,000 entities: buildings, deployables and the rest. Memory use peaked at 1,482 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Staging Dev Server hosted?
Nothing about a region is published by Staging Dev Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 2.31.115.187:28015 is its address.
The crowd
Where does Staging Dev Server sit in the rankings?
Player hours over seven days put Staging Dev Server at #15,323, among the top 69% of ranked servers.
How many players are on Staging Dev Server right now?
Right now Staging Dev Server is not online, and its last appearance was 27 hours ago. Over seven days, players averaged 0.
Getting in
How do I join Staging Dev Server?
Type client.connect 2.31.115.187:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.