My Rust server | Powered by AMP
Offline 20.121.138.156:26499 checked 1d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 113
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 58m
- since its last restart; the bar fills at a day
- Rank
- #13,788
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on My Rust server | Powered by AMP?
My Rust server | Powered by AMP says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 8 days 19 hours.
Tags
What do the server tags on My Rust server | Powered by AMP mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags My Rust server | Powered by AMP publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include My Rust server | Powered by AMP?
My Rust server | Powered by AMP appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Matching the protocol is what joining needs; Steam handles the update.
Is My Rust server | Powered by AMP online right now, and how steady has it been?
No sign of My Rust server | Powered by AMP right now, with 24 hours since it was last seen. Going by the uptime it reports, the last restart was about 15 hours ago. It was up 42% of the time over the last 7 full days: 70 of 168 hours on. 20 October 2026 is when Rust Leaderboard first logged it.
How well does My Rust server | Powered by AMP perform?
142 server fps on average across the last 48 hours, never dropping below 82. Buildings, deployables and all the rest of the world took the entity count as high as 111,903. The top memory figure was 3,586 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is My Rust server | Powered by AMP hosted?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 20.121.138.156:26499 is its address.
The crowd
Where does My Rust server | Powered by AMP sit on the leaderboard?
Player hours over seven days put My Rust server | Powered by AMP at #13,788, among the top 62% of ranked servers.
How many players are on My Rust server | Powered by AMP right now?
No connection to My Rust server | Powered by AMP: it is offline now, with the last check 24 hours ago. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
How to join
How do I join My Rust server | Powered by AMP?
In the Rust console (F1) enter client.connect 20.121.138.156:26499. Launch Rust from this page instead and it opens the game through Steam and joins for you.