Creative / Build
Offline 201.89.229.228:28015 checked 38d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,463
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Creative / Build?
A procedural map, generated by the game, is what Creative / Build runs.
What are the rules and settings on Creative / Build?
Creative / Build says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Creative / Build?
Too few of Creative / Build's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days 4 hours is how long the current world has been up.
Tags
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): Build: 164530; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags Creative / Build publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Creative / Build?
Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard are the Rust Leaderboard lists that include Creative / Build. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build runs. Matching the protocol is what joining needs; Steam handles the update.
Is Creative / Build online right now, and how steady has it been?
Creative / Build is down this moment; the last signal came 38 days 11 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Creative / Build hosted?
On region, Creative / Build publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 201.89.229.228:28015 is its address.
Population
Where does Creative / Build sit on the leaderboard?
Player hours over seven days put Creative / Build at #15,463, among the top – of ranked servers.
How many players are on Creative / Build right now?
Creative / Build is offline at the moment; the last sighting was 38 days 11 hours ago.
Connect
How do I join Creative / Build?
Type client.connect 201.89.229.228:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.