1UP
11829servers on
Hi-score
74965players now
2UP
252fresh wipes · 3h
Player select Ready

private events

Online 203.16.163.198:26595 checked 10m ago

moddedoxide

Stats

Players
0/ 70
0% full
Slots
70open
70 max players
7-day avg
1
7-day average · peak 48
FPS
132
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 5h
since its last restart; the bar fills at a day
Rank
#3,503
top 16%
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
02040608015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC2d ago 48 – running 0
Fri 23 Oct, 14:32 UTC5d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC9d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC22d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on private events?

The game generates a procedural map for private events: size 3,500, seed 1862422565. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on private events?

The name of private events carries no gather rate. Groups reach 60 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on private events?

No next wipe can be pinned down on private events, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 21 hours.

What happens on private events when wipe day arrives?

Its recent wipes drew an average of 17 players at peak. On the latest wipe, 25 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 67% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on private events mean?

The server browser reads these tags from private events: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): It holds 70 slots; ts60 (Group limit): The team size limit is 60; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include private events?

private events appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Which Rust version is private events running?

The build behind private events: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is private events online right now, and how steady has it been?

Right now the lights are on at private events. The uptime figure puts the last restart at roughly 29 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does private events perform?

The 48-hour average is 123 server fps; the floor was 79. Buildings, deployables and all the rest of the world took the entity count as high as 69,669. It drew up to 4,475 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is private events hosted?

Nothing about a region is published by private events. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 203.16.163.198:26595 is its address.

Player count

Where does private events sit in the rankings?

Player hours over seven days put private events at #3,503, among the top 16% of ranked servers.

How many players are on private events right now?

The live score is 0 players on private events, out of 70 slots. 48 was the high point over seven days, with 1 players on average. In the last 48 hours, 19:00 UTC drew the highest average: 29 players.

Getting in

How do I join private events?

In the Rust console (F1) enter client.connect 203.16.163.198:26595. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players It holds 70 slots.
ts60
Group limit The team size limit is 60.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.