OW Mad Science: Events server
Online 204.191.220.196:28115 checked 9m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 163
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,289
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on OW Mad Science: Events server?
OW Mad Science: Events server runs a procedural map of size 3,400 with seed 1648840555, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on OW Mad Science: Events server?
OW Mad Science: Events server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on OW Mad Science: Events server?
Wipes on OW Mad Science: Events server come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days is how long the current world has been up.
What happens on OW Mad Science: Events server when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on OW Mad Science: Events server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under OW Mad Science: Events server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include OW Mad Science: Events server?
Best modded Rust servers are the Rust Leaderboard lists that include OW Mad Science: Events server. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is OW Mad Science: Events server on?
Rust network protocol 2634 and build 167781 on Linux is what OW Mad Science: Events server runs. Matching the protocol is what joining needs; Steam handles the update.
Is OW Mad Science: Events server online right now, and how steady has it been?
Right now the lights are on at OW Mad Science: Events server. About 9 days 2 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does OW Mad Science: Events server perform?
The 48-hour average is 135 server fps; the floor was 71. Buildings, deployables and all the rest of the world took the entity count as high as 67,374. The top memory figure was 3,237 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is OW Mad Science: Events server hosted?
On region, OW Mad Science: Events server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 204.191.220.196:28115.
Population
Where does OW Mad Science: Events server sit on the leaderboard?
Player hours for the week place OW Mad Science: Events server at #15,289, in the top 69% of every ranked server.
How many players are on OW Mad Science: Events server right now?
On OW Mad Science: Events server, 0 players are in and 100 slots are on the board. Over seven days, players averaged 0.
How to join
How do I join OW Mad Science: Events server?
Type client.connect 204.191.220.196:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://www.obsidianworlds.com/rust/ is its website.