Halo Test
Online 205.209.120.235:28080 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 160
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Halo Test?
Halo Test runs a procedural map of size 3,500 with seed 664382915, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Halo Test?
The name of Halo Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Halo Test?
Too few of Halo Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 83 days 16 hours is how long the current world has been up.
Tags
What do the server tags on Halo Test mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs160450 (Build): Build: 160450; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Halo Test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Halo Test?
Best modded Rust servers are the Rust Leaderboard lists that include Halo Test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Halo Test running?
Rust network protocol 2632 and build 160450 on Windows is what Halo Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Halo Test online right now, and how steady has it been?
Right now the lights are on at Halo Test. About 2 days 2 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Halo Test perform?
The 48-hour average is 143 server fps; the floor was 74. At its peak the world carried 65,978 entities: buildings, deployables and the rest. Memory use peaked at 2,646 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Halo Test hosted?
Nothing about a region is published by Halo Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 205.209.120.235:28080.
Player count
Where does Halo Test sit in the rankings?
Player hours for the week place Halo Test at #15,335, in the top 69% of every ranked server.
How many players are on Halo Test right now?
0 players fill 50 slots on Halo Test right now. A seven-day average of 0 players is the score here.
Connect
How do I join Halo Test?
In the Rust console (F1) enter client.connect 205.209.120.235:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you.