Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 14h ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,617
- top 66%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC10d ago | 1 | – | running | 0 |
| Fri 9 Oct, 12:56 UTC20d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local Plugin Test (not public)?
The game generates a procedural map for Local Plugin Test (not public).
What are the rules and settings on Local Plugin Test (not public)?
No gather rate appears in the name of Local Plugin Test (not public). Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Local Plugin Test (not public)?
Too few of Local Plugin Test (not public)'s wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 20 days 2 hours.
What happens on Local Plugin Test (not public) when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on Local Plugin Test (not public) mean?
gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Local Plugin Test (not public) publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Local Plugin Test (not public)?
Best modded Rust servers are the Rust Leaderboard lists that include Local Plugin Test (not public). Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Local Plugin Test (not public) running?
The build behind Local Plugin Test (not public): Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Local Plugin Test (not public) up right now, and how steady is it?
No sign of Local Plugin Test (not public) right now, with 14 hours since it was last seen. It was up 2% of the time over the last 7 full days: 4 of 168 hours on. 30 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Local Plugin Test (not public) hosted?
On region, Local Plugin Test (not public) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 208.188.186.148:28015.
Player count
Where does Local Plugin Test (not public) sit on the leaderboard?
Player hours for the week place Local Plugin Test (not public) at #14,617, in the top 66% of every ranked server.
How many players are on Local Plugin Test (not public) right now?
Local Plugin Test (not public) is offline at the moment; the last sighting was 14 hours ago. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 21:00 UTC drew the highest average: 0 players.
How to join
How do I join Local Plugin Test (not public)?
In the Rust console (F1) enter client.connect 208.188.186.148:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.