osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,358
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:39 UTC6d ago | 0 | – | running | 0 |
| Thu 22 Oct, 04:19 UTC6d ago | 0 | – | 0.6 days | 0 |
| Sat 10 Oct, 02:49 UTC19d ago | 0 | – | 12.1 days | 0 |
| Thu 8 Oct, 11:12 UTC20d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on osmium dev rel044-contracts (local)?
osmium dev rel044-contracts (local) runs on a map the game generates procedurally.
What are the rules and settings on osmium dev rel044-contracts (local)?
osmium dev rel044-contracts (local) says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on osmium dev rel044-contracts (local)?
No next wipe can be pinned down on osmium dev rel044-contracts (local), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 9 hours is how long the current world has been up.
What happens on osmium dev rel044-contracts (local) when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on osmium dev rel044-contracts (local) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; osmium (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under osmium dev rel044-contracts (local). From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include osmium dev rel044-contracts (local)?
osmium dev rel044-contracts (local) appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
About the server
Which Rust version is osmium dev rel044-contracts (local) running?
Rust network protocol 2634 and build 167231 on Linux is the version osmium dev rel044-contracts (local) runs. Steam updates your game so it sits on the same protocol needed to join.
Is osmium dev rel044-contracts (local) up right now, and how steady is it?
osmium dev rel044-contracts (local) is down this moment; the last signal came 6 days 9 hours ago. The last 7 full days saw it online for 2 of 168 hours, 1% of the time. 8 October 2026 is when Rust Leaderboard first logged it.
Where in the world is osmium dev rel044-contracts (local) hosted?
On region, osmium dev rel044-contracts (local) publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 208.88.69.27:28870.
The crowd
Where does osmium dev rel044-contracts (local) sit in the rankings?
Player hours for the week place osmium dev rel044-contracts (local) at #15,358, in the top 69% of every ranked server.
How many players are on osmium dev rel044-contracts (local) right now?
Right now osmium dev rel044-contracts (local) is not online, and its last appearance was 6 days 9 hours ago. Over seven days, players averaged 0.
How to join
How do I join osmium dev rel044-contracts (local)?
In the Rust console (F1) enter client.connect 208.88.69.27:28870. Launch Rust from this page instead and it opens the game through Steam and joins for you.