[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 19
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4m
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69% · #1513 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [US] Bluezone101?
The game generates a procedural map for [US] Bluezone101: size 4,250, seed 330014502. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [US] Bluezone101?
[US] Bluezone101 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on [US] Bluezone101?
Once a month [US] Bluezone101 wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 7 days 13 hours. Its tags give a monthly wipe schedule.
What happens on [US] Bluezone101 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on [US] Bluezone101 mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America are the tags [US] Bluezone101 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [US] Bluezone101?
[US] Bluezone101 appears on the following Rust Leaderboard lists: Rust tutorial servers, Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is [US] Bluezone101 on?
The build behind [US] Bluezone101: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is [US] Bluezone101 up right now, and how steady is it?
No sign of [US] Bluezone101 right now, with 43 hours since it was last seen. The uptime figure puts the last restart at roughly 4 minutes ago. The last 7 full days saw it online for 132 of 168 hours, 79% of the time. Rust Leaderboard logged it for the first time on 17 September 2026.
How well does [US] Bluezone101 perform?
Averaged over the last 48 hours, server fps was 40, with a low of 19. Buildings, deployables and all the rest of the world took the entity count as high as 46,938. The top memory figure was 3,981 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [US] Bluezone101 hosted?
Its NA tag places [US] Bluezone101 in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 209.126.2.184:28038.
Population
Where does [US] Bluezone101 sit on the leaderboard?
Seven-day player hours rank [US] Bluezone101 at #15,341 overall, #1,513 in North America, and inside the top 69% of all ranked servers.
How many players are on [US] Bluezone101 right now?
[US] Bluezone101 is offline at the moment; the last sighting was 43 hours ago. Its average over the past week is 0 players.
Connect
How do I join [US] Bluezone101?
In the Rust console (F1) enter client.connect 209.126.2.184:28038. Launch Rust from this page instead and it opens the game through Steam and joins for you.