Chris Rust Server | ScalaCube
Offline 209.192.185.201:2065 checked 17h ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 73
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18d 7h
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:39 UTC19d ago | 1 | – | running | 0 |
| Fri 18 Sep, 12:32 UTC40d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Chris Rust Server | ScalaCube?
Size 4,250 and seed 8471923 define the game-generated procedural map on Chris Rust Server | ScalaCube. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Chris Rust Server | ScalaCube?
No gather rate appears in the name of Chris Rust Server | ScalaCube. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Chris Rust Server | ScalaCube?
Too few of Chris Rust Server | ScalaCube's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 19 days 1 hours.
What happens on Chris Rust Server | ScalaCube when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Chris Rust Server | ScalaCube mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Chris Rust Server | ScalaCube. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Chris Rust Server | ScalaCube?
Chris Rust Server | ScalaCube appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Chris Rust Server | ScalaCube running?
Rust network protocol 2634 and build 167398 on Linux is the version Chris Rust Server | ScalaCube runs. Matching the protocol is what joining needs; Steam handles the update.
Is Chris Rust Server | ScalaCube online right now, and how steady has it been?
Chris Rust Server | ScalaCube is down this moment; the last signal came 17 hours ago. The uptime figure puts the last restart at roughly 18 days 7 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Chris Rust Server | ScalaCube perform?
The 48-hour average is 65 server fps; the floor was 33. At its peak the world carried 107,455 entities: buildings, deployables and the rest. It drew up to 9,997 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Chris Rust Server | ScalaCube hosted?
No region is published by Chris Rust Server | ScalaCube. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 209.192.185.201:2065.
The crowd
Where does Chris Rust Server | ScalaCube sit on the leaderboard?
Player hours over seven days put Chris Rust Server | ScalaCube at #15,323, among the top 69% of ranked servers.
How many players are on Chris Rust Server | ScalaCube right now?
No connection to Chris Rust Server | ScalaCube: it is offline now, with the last check 17 hours ago. A seven-day average of 0 players is the score here.
How to join
How do I join Chris Rust Server | ScalaCube?
Type client.connect 209.192.185.201:2065 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.