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11697servers on
Hi-score
60803players now
2UP
115fresh wipes · 3h
Player select Ready

{PVE} Brad's Place | No Killing | No Raiding | Friendly

Online 209.192.224.172:25599 checked 9m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 4
FPS
114
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 38m
since its last restart; the bar fills at a day
Rank
#4,893
top 22%
Last wipe · new game
20h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
0123412:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 13:40 UTCWIPEWiped Tue 27 Oct, 14:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 13:40 UTCWIPEWiped Tue 27 Oct, 14:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:12 UTC20h ago – – running 0
Mon 26 Oct, 13:40 UTC1d ago – – – 1
Wed 21 Oct, 18:08 UTC6d ago 2 halved by day 2 4.8 days 1
Sun 11 Oct, 23:09 UTC16d ago 3 halved by day 3 9.8 days 0
Mon 5 Oct, 20:54 UTC22d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW26d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC40d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

{PVE} Brad's Place | No Killing | No Raiding | Friendly runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

{PVE} Brad's Place | No Killing | No Raiding | Friendly says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on {PVE} Brad's Place | No Killing | No Raiding | Friendly?

{PVE} Brad's Place | No Killing | No Raiding | Friendly wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 hours.

What happens on {PVE} Brad's Place | No Killing | No Raiding | Friendly when wipe day arrives?

The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 20% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.5.

Tags

What do the server tags on {PVE} Brad's Place | No Killing | No Raiding | Friendly mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under {PVE} Brad's Place | No Killing | No Raiding | Friendly. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include {PVE} Brad's Place | No Killing | No Raiding | Friendly?

{PVE} Brad's Place | No Killing | No Raiding | Friendly appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

About the server

Which Rust version is {PVE} Brad's Place | No Killing | No Raiding | Friendly running?

Rust network protocol 2635 and build 168909 on Linux is what {PVE} Brad's Place | No Killing | No Raiding | Friendly runs. Steam updates your game so it sits on the same protocol needed to join.

Is {PVE} Brad's Place | No Killing | No Raiding | Friendly up right now, and how steady is it?

Player one, {PVE} Brad's Place | No Killing | No Raiding | Friendly is online as you read this. Going by the uptime it reports, the last restart was about 18 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 15 September 2026 is when Rust Leaderboard first logged it.

How well does {PVE} Brad's Place | No Killing | No Raiding | Friendly perform?

The 48-hour average is 114 server fps; the floor was 83. Buildings, deployables and all the rest of the world took the entity count as high as 109,984. It drew up to 4,914 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is {PVE} Brad's Place | No Killing | No Raiding | Friendly hosted?

On region, {PVE} Brad's Place | No Killing | No Raiding | Friendly publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 209.192.224.172:25599.

Player count

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly sit in the rankings?

Player hours for the week place {PVE} Brad's Place | No Killing | No Raiding | Friendly at #4,893, in the top 22% of every ranked server.

How many players are on {PVE} Brad's Place | No Killing | No Raiding | Friendly right now?

The live score is 0 players on {PVE} Brad's Place | No Killing | No Raiding | Friendly, out of 40 slots. Seven days back: an average of 0 players, a peak of 4. The busiest point in the last 48 hours was 23:00 UTC, averaging 3 players.

Connect

How do I join {PVE} Brad's Place | No Killing | No Raiding | Friendly?

In the Rust console (F1) enter client.connect 209.192.224.172:25599. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://tbrs.craftingstore.net/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.