1UP
11909servers on
Hi-score
102314players now
2UP
409fresh wipes · 3h
Player select Out

Local Rust Dev

Offline 212.142.65.126:28015 checked 7d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,344
top 69%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:24 UTC24d ago 1 – running 0
Sat 3 Oct, 17:01 UTC26d ago 1 – 1.1 days 0
Fri 2 Oct, 19:26 UTC26d ago 1 – 0.9 days 0
Sun 27 Sep, 13:10 UTC32d ago 0 – 5.3 days 0
Fri 25 Sep, 20:09 UTC33d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
225 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on Local Rust Dev?

A procedural map, generated by the game, is what Local Rust Dev runs.

What are the rules and settings on Local Rust Dev?

No gather rate appears in the name of Local Rust Dev. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Local Rust Dev?

No next wipe can be pinned down on Local Rust Dev, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 22 hours is how long the current world has been up.

What happens on Local Rust Dev when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on Local Rust Dev mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Local Rust Dev. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Local Rust Dev?

These Rust Leaderboard lists count Local Rust Dev among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Local Rust Dev on?

Rust network protocol 2634 and build 167781 on Windows is the version Local Rust Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Local Rust Dev up right now, and how steady is it?

Player one, Local Rust Dev is offline as you read this, last spotted 7 days 2 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours on. The first record Rust Leaderboard has of it is 19 September 2026.

Where in the world is Local Rust Dev hosted?

No region is published by Local Rust Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 212.142.65.126:28015.

The crowd

Where does Local Rust Dev sit in the rankings?

Player hours over seven days put Local Rust Dev at #15,344, among the top 69% of ranked servers.

How many players are on Local Rust Dev right now?

Local Rust Dev is offline at the moment; the last sighting was 7 days 2 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join Local Rust Dev?

In the Rust console (F1) enter client.connect 212.142.65.126:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.