1UP
11730servers on
Hi-score
74145players now
2UP
248fresh wipes · 3h
Player select Ready

CrazyRust Test Server

Online 212.73.137.6:28017 checked 8m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 2
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
10h 08m
since its last restart; the bar fills at a day
Rank
#7,222
top 33%
Last wipe · new game
56m ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.511.5212:0022:0007:0015:0000:0009:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0022:0007:0015:0000:0009:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 10:21 UTC56m ago – – running 1
Thu 29 Oct, 07:46 UTC1d ago – – – 0
Wed 28 Oct, 19:49 UTC1d ago – – – 0
Tue 20 Oct, 20:33 UTC9d ago 2 halved by day 2 8 days 0
Tue 20 Oct, 13:00 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 05:18 UTC10d ago 1 – 0.3 days 1
Mon 19 Oct, 07:31 UTC11d ago 1 – 0.9 days 0
Sun 18 Oct, 05:45 UTC12d ago 1 – 1.1 days 0
Sat 17 Oct, 09:36 UTC13d ago 1 – 0.8 days 0
Thu 15 Oct, 17:40 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 96 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
174 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on CrazyRust Test Server?

CrazyRust Test Server runs a procedural map of size 4,000 with seed 671800176, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on CrazyRust Test Server?

The name of CrazyRust Test Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on CrazyRust Test Server?

There is no telling the next wipe on CrazyRust Test Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 56 minutes is how long the current world has been up.

What happens on CrazyRust Test Server when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. On the latest wipe, 40 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.

Lists and filters

What do the server tags on CrazyRust Test Server mean?

The server browser reads these tags from CrazyRust Test Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CrazyRust Test Server?

These Rust Leaderboard lists count CrazyRust Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Which Rust version is CrazyRust Test Server on?

The build behind CrazyRust Test Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is CrazyRust Test Server up right now, and how steady is it?

CrazyRust Test Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 10 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does CrazyRust Test Server perform?

Averaged over the last 48 hours, server fps was 240, with a low of 239. Buildings, deployables and all the rest of the world took the entity count as high as 11,093. It drew up to 2,352 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is CrazyRust Test Server hosted?

On region, CrazyRust Test Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 212.73.137.6:28017 is its address.

The crowd

Where does CrazyRust Test Server sit on the leaderboard?

Player hours for the week place CrazyRust Test Server at #7,222, in the top 33% of every ranked server.

How many players are on CrazyRust Test Server right now?

On CrazyRust Test Server, 0 players are in and 40 slots are on the board. 2 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 1 players.

Getting in

How do I join CrazyRust Test Server?

Type client.connect 212.73.137.6:28017 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://srkhost.eu/ for its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.