CrazyRust Test Server
Online 212.73.137.6:28017 checked 8m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 08m
- since its last restart; the bar fills at a day
- Rank
- #7,222
- top 33%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 10:21 UTC56m ago | – | – | running | 1 |
| Thu 29 Oct, 07:46 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 19:49 UTC1d ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC9d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC10d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC11d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC12d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC13d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC15d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC16d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC16d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC17d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC18d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC24d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on CrazyRust Test Server?
CrazyRust Test Server runs a procedural map of size 4,000 with seed 671800176, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on CrazyRust Test Server?
The name of CrazyRust Test Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on CrazyRust Test Server?
There is no telling the next wipe on CrazyRust Test Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 56 minutes is how long the current world has been up.
What happens on CrazyRust Test Server when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. On the latest wipe, 40 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.
Lists and filters
What do the server tags on CrazyRust Test Server mean?
The server browser reads these tags from CrazyRust Test Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include CrazyRust Test Server?
These Rust Leaderboard lists count CrazyRust Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is CrazyRust Test Server on?
The build behind CrazyRust Test Server: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is CrazyRust Test Server up right now, and how steady is it?
CrazyRust Test Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 10 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does CrazyRust Test Server perform?
Averaged over the last 48 hours, server fps was 240, with a low of 239. Buildings, deployables and all the rest of the world took the entity count as high as 11,093. It drew up to 2,352 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is CrazyRust Test Server hosted?
On region, CrazyRust Test Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 212.73.137.6:28017 is its address.
The crowd
Where does CrazyRust Test Server sit on the leaderboard?
Player hours for the week place CrazyRust Test Server at #7,222, in the top 33% of every ranked server.
How many players are on CrazyRust Test Server right now?
On CrazyRust Test Server, 0 players are in and 40 slots are on the board. 2 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 1 players.
Getting in
How do I join CrazyRust Test Server?
Type client.connect 212.73.137.6:28017 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://srkhost.eu/ for its website.
