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72000players now
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Raiders of the Deep

Online 213.133.102.113:28035 checked 9m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 2
FPS
223
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 59m
since its last restart; the bar fills at a day
Rank
#14,806
top 67%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Sun 20 Sep, 19:55 UTC38d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC39d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC41d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Raiders of the Deep?

Raiders of the Deep uses a custom map, size 3,000, with the file published for download here.

What are the rules and settings on Raiders of the Deep?

The name of Raiders of the Deep carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Raiders of the Deep?

There is no telling the next wipe on Raiders of the Deep: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 19 hours.

What happens on Raiders of the Deep when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on Raiders of the Deep mean?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; rustmaps (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags Raiders of the Deep publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Raiders of the Deep?

Raiders of the Deep appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Raiders of the Deep on?

Rust network protocol 2635 and build 168909 on Linux is the version Raiders of the Deep runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Raiders of the Deep up right now, and how steady is it?

Raiders of the Deep is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Raiders of the Deep perform?

Averaged over the last 48 hours, server fps was 213, with a low of 165. Up to 25,291 entities were in play, buildings and deployables among them. It drew up to 2,908 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Raiders of the Deep hosted?

Nothing about a region is published by Raiders of the Deep. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 213.133.102.113:28035.

Population

Where does Raiders of the Deep sit on the leaderboard?

Player hours over seven days put Raiders of the Deep at #14,806, among the top 67% of ranked servers.

How many players are on Raiders of the Deep right now?

0 players fill 40 slots on Raiders of the Deep right now. 2 was the high point over seven days, with 0 players on average.

Connect

How do I join Raiders of the Deep?

In the Rust console (F1) enter client.connect 213.133.102.113:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://dauerdrauf.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Other

rustmaps
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.