Server WorldHosts.fun
Online 213.152.43.100:28775 checked 5m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 6h
- since its last restart; the bar fills at a day
- Rank
- #6,255
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:51 UTC11d ago | 2 | – | running | 1 |
| Fri 2 Oct, 10:47 UTC27d ago | 1 | held half | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Server WorldHosts.fun?
The game generates a procedural map for Server WorldHosts.fun: size 3,000, seed 1516584419. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Server WorldHosts.fun?
The name of Server WorldHosts.fun carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Server WorldHosts.fun?
Too few of Server WorldHosts.fun's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 3 hours is how long the current world has been up.
What happens on Server WorldHosts.fun when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 21 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tags
What do the server tags on Server WorldHosts.fun mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Server WorldHosts.fun publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Server WorldHosts.fun?
Server WorldHosts.fun appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Server WorldHosts.fun running?
Rust network protocol 2635 and build 167781 on Linux is the version Server WorldHosts.fun runs. Matching the protocol is what joining needs; Steam handles the update.
Is Server WorldHosts.fun up right now, and how steady is it?
Player one, Server WorldHosts.fun is online as you read this. About 6 days 6 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Server WorldHosts.fun perform?
The 48-hour average is 30 server fps; the floor was 30. At its peak the world carried 50,527 entities: buildings, deployables and the rest. Memory use peaked at 3,759 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Server WorldHosts.fun hosted?
No region is published by Server WorldHosts.fun. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 213.152.43.100:28775 is its address.
The crowd
Where does Server WorldHosts.fun sit on the leaderboard?
Player hours for the week place Server WorldHosts.fun at #6,255, in the top 28% of every ranked server.
How many players are on Server WorldHosts.fun right now?
The live score is 0 players on Server WorldHosts.fun, out of 100 slots. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 04:00 UTC, with an average of 1 players.
Connect
How do I join Server WorldHosts.fun?
Type client.connect 213.152.43.100:28775 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://worldhosts.fun.