Local Staging Test
Offline 213.193.252.202:28015 checked 28d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,608
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local Staging Test?
The game generates a procedural map for Local Staging Test.
What are the rules and settings on Local Staging Test?
Local Staging Test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Local Staging Test?
Local Staging Test has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 28 days 18 hours.
Tag guide
What do the server tags on Local Staging Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166427 (Build): Build: 166427; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Local Staging Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local Staging Test?
These Rust Leaderboard lists count Local Staging Test among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Local Staging Test running?
Rust network protocol 2634 and build 166427 on Windows is what Local Staging Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Staging Test up right now, and how steady is it?
Local Staging Test is down this moment; the last signal came 28 days 5 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 1 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Local Staging Test hosted?
On region, Local Staging Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 213.193.252.202:28015.
Player count
Where does Local Staging Test sit on the leaderboard?
Player hours over seven days put Local Staging Test at #16,608, among the top 70% of ranked servers.
How many players are on Local Staging Test right now?
No connection to Local Staging Test: it is offline now, with the last check 28 days 5 hours ago.
Connect
How do I join Local Staging Test?
In the Rust console (F1) enter client.connect 213.193.252.202:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.