1UP
11824servers on
Hi-score
88321players now
2UP
404fresh wipes · 3h
Player select Ready

Dannabell@4Netplayers

Online 213.202.205.23:21300 checked 12m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 13m
since its last restart; the bar fills at a day
Rank
#4,245
top 19%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
6d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
60 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
113 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
344 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Dannabell@4Netplayers?

Dannabell@4Netplayers runs a procedural map of size 5,000 with seed 523218427, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Dannabell@4Netplayers?

Dannabell@4Netplayers says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Dannabell@4Netplayers?

Wipes on Dannabell@4Netplayers come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 28 days 2 hours is how long the current world has been up.

What happens on Dannabell@4Netplayers when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Dannabell@4Netplayers mean?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Dannabell@4Netplayers publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Dannabell@4Netplayers?

These Rust Leaderboard lists count Dannabell@4Netplayers among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Dannabell@4Netplayers on?

The build behind Dannabell@4Netplayers: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Dannabell@4Netplayers up right now, and how steady is it?

Dannabell@4Netplayers is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 8 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Dannabell@4Netplayers perform?

30 server fps on average across the last 48 hours, never dropping below 28. At its peak the world carried 148,924 entities: buildings, deployables and the rest. Memory use peaked at 3,925 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Dannabell@4Netplayers hosted?

On region, Dannabell@4Netplayers publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 213.202.205.23:21300.

The crowd

Where does Dannabell@4Netplayers sit on the leaderboard?

Player hours over seven days put Dannabell@4Netplayers at #4,245, among the top 19% of ranked servers.

How many players are on Dannabell@4Netplayers right now?

0 players fill 10 slots on Dannabell@4Netplayers right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

Connect

How do I join Dannabell@4Netplayers?

In the Rust console (F1) enter client.connect 213.202.205.23:21300. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.