Test
Offline 213.59.158.156:28015 checked 34d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,586
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Test?
A procedural map, generated by the game, is what Test runs.
What are the rules and settings on Test?
Test says nothing in its name about a gather rate. Nothing is published about a group cap. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Test?
Test has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 59 days 18 hours.
Lists and filters
What do the server tags on Test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; v2556 (Protocol): Join only if your game is on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): The network layer is RakNet, Rust's standard one; $reu2 (Region code): The region is given as eu2; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
Test appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o are the filters that surface it on the server list.
Server details
Which Rust version is Test on?
The build behind Test: Rust network protocol 2556 and build 104046 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Test online right now, and how steady has it been?
Test is down this moment; the last signal came 34 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 24 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Test hosted?
No region is published by Test, though its region code is eu2. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 213.59.158.156:28015.
Population
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,586, among the top 71% of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 34 days 23 hours ago.
Connect
How do I join Test?
Type client.connect 213.59.158.156:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.