Datawarp-Rust
Online 216.146.25.33:28015 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 63
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 13h
- since its last restart; the bar fills at a day
- Rank
- #11,463
- top 52%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Datawarp-Rust?
Size 4,500 and seed 27944 define the game-generated procedural map on Datawarp-Rust. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Datawarp-Rust?
Datawarp-Rust says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Datawarp-Rust?
The record of Datawarp-Rust's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 18 days 7 hours is how long the current world has been up.
What happens on Datawarp-Rust when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Datawarp-Rust mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Datawarp-Rust publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Datawarp-Rust?
Datawarp-Rust appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Datawarp-Rust on?
Rust network protocol 2635 and build 168909 on Linux is what Datawarp-Rust runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Datawarp-Rust up right now, and how steady is it?
Right now the lights are on at Datawarp-Rust. Going by the uptime it reports, the last restart was about 4 days 13 hours ago. It was up 85% of the time over the last 7 full days: 143 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Datawarp-Rust perform?
The 48-hour average is 100 server fps; the floor was 55. At its peak the world carried 116,772 entities: buildings, deployables and the rest. Memory use peaked at 5,218 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Datawarp-Rust hosted?
No region is published by Datawarp-Rust. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 216.146.25.33:28015 is its address.
The crowd
Where does Datawarp-Rust sit on the leaderboard?
Player hours over seven days put Datawarp-Rust at #11,463, among the top 52% of ranked servers.
How many players are on Datawarp-Rust right now?
The live score is 0 players on Datawarp-Rust, out of 100 slots. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join Datawarp-Rust?
Type client.connect 216.146.25.33:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.