1UP
11758servers on
Hi-score
68729players now
2UP
208fresh wipes · 3h
Player select Ready

Zombie Land - TEST 1

Online 216.39.241.162:28025 checked 9m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 2
FPS
20
server frames a second, the latest hour; the bar fills at 60
Uptime
11h 59m
since its last restart; the bar fills at a day
Rank
#7,840
top 35%
Last wipe · new game
1h ago
no schedule published
Next wipe · continue?
5d 1h
Wed 4 Nov, 00:36 UTC

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

0510152000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Wednesday 4 November, 00:36 UTC, in 5d 1h. Every 5 days 3 hours · medium confidence

4.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

5d 1h
Wed 4 Nov, 00:36 UTC
6d 19h
Thu 5 Nov, 19:00 UTC
FW
10d 3h
Mon 9 Nov, 03:06 UTC
15d 6h
Sat 14 Nov, 05:36 UTC
20d 8h
Thu 19 Nov, 08:06 UTC
25d 11h
Tue 24 Nov, 10:36 UTC
30d 13h
Sun 29 Nov, 13:06 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:06 UTC1h ago – – running 0
Sun 25 Oct, 00:55 UTC4d ago 2 – – 0
Mon 19 Oct, 17:13 UTC10d ago 1 held half 5.3 days 0
Wed 14 Oct, 14:43 UTC15d ago 1 held half 5.1 days 0
Thu 8 Oct, 15:24 UTC21d ago 1 halved by day 4 6 days 1
Wed 7 Oct, 19:03 UTC22d ago 1 – 0.8 days 0
Mon 5 Oct, 14:48 UTC24d ago 2 halved by day 1 2.2 days 0
Mon 5 Oct, 02:29 UTC24d ago 2 – 0.5 days 0
Thu 1 Oct, 18:03 UTC FW28d ago 1 halved by day 1 3.4 days 0
Wed 30 Sep, 21:51 UTC29d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
254 / 260

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Zombie Land - TEST 1?

Size 4,096 and seed 1337 define the game-generated procedural map on Zombie Land - TEST 1. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on Zombie Land - TEST 1?

The name of Zombie Land - TEST 1 carries no gather rate. The limit on a group is 14 players. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Zombie Land - TEST 1?

The recent gap between wipes on Zombie Land - TEST 1 is about 4.1 days. Come Wednesday 4 November at 00:36 UTC, its next wipe is due. 1 hours is how long the current world has been up.

What happens on Zombie Land - TEST 1 when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Tags

Who is behind Zombie Land - TEST 1?

The same operator most likely runs them all: Zombie Land - TEST 1 publishes a zombieland.io hostname, as do 2 other servers we track.

What do the server tags on Zombie Land - TEST 1 mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts14 (Group limit): You can have up to 14 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus4 (Region code): Region code: us4; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Zombie Land - TEST 1 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Zombie Land - TEST 1?

Zombie Land - TEST 1 appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust zombie servers, ranked live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Which Rust version is Zombie Land - TEST 1 on?

Rust network protocol 2635 and build 168909 on Windows is what Zombie Land - TEST 1 runs. Steam updates your game so it sits on the same protocol needed to join.

Is Zombie Land - TEST 1 up right now, and how steady is it?

Right now the lights are on at Zombie Land - TEST 1. Going by the uptime it reports, the last restart was about 11 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Zombie Land - TEST 1 perform?

Averaged over the last 48 hours, server fps was 20, with a low of 20. Up to 115,738 entities were in play, buildings and deployables among them. Memory use peaked at 4,283 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Zombie Land - TEST 1 hosted?

There is no region published by Zombie Land - TEST 1; the region code it gives is us4. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 216.39.241.162:28025 is its address.

Player count

Where does Zombie Land - TEST 1 sit in the rankings?

Player hours for the week place Zombie Land - TEST 1 at #7,840, in the top 35% of every ranked server.

How many players are on Zombie Land - TEST 1 right now?

On Zombie Land - TEST 1, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Getting in

How do I join Zombie Land - TEST 1?

In the Rust console (F1) enter client.connect 216.39.241.162:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. http://Zombieland.io is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2635,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts14
Group limit You can have up to 14 per team.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus4
Region code Region code: us4.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.