1UP
11637servers on
Hi-score
32508players now
2UP
70fresh wipes · 3h
Player select Out

RustCommerce-POC-Inbound

Offline 217.119.77.167:28015 checked 32d ago

moddedoxide

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,841
top 72%
Last wipe · new game
32d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC32d ago 0 – running 0
Fri 11 Sep, 09:03 UTC47d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on RustCommerce-POC-Inbound?

The game generates a procedural map for RustCommerce-POC-Inbound.

What are the rules and settings on RustCommerce-POC-Inbound?

No gather rate appears in the name of RustCommerce-POC-Inbound. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on RustCommerce-POC-Inbound?

The record of RustCommerce-POC-Inbound's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 32 days 16 hours.

What happens on RustCommerce-POC-Inbound when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on RustCommerce-POC-Inbound mean?

The server browser reads these tags from RustCommerce-POC-Inbound: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RustCommerce-POC-Inbound?

Best modded Rust servers are the Rust Leaderboard lists that include RustCommerce-POC-Inbound. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is RustCommerce-POC-Inbound running?

Rust network protocol 2633 and build 163207 on Linux is the version RustCommerce-POC-Inbound runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RustCommerce-POC-Inbound online right now, and how steady has it been?

RustCommerce-POC-Inbound is down this moment; the last signal came 32 days 9 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 18 September 2026 is when Rust Leaderboard first logged it.

Where in the world is RustCommerce-POC-Inbound hosted?

No region is published by RustCommerce-POC-Inbound. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 217.119.77.167:28015.

Player count

Where does RustCommerce-POC-Inbound sit on the leaderboard?

Player hours over seven days put RustCommerce-POC-Inbound at #16,841, among the top 72% of ranked servers.

How many players are on RustCommerce-POC-Inbound right now?

RustCommerce-POC-Inbound is offline at the moment; the last sighting was 32 days 9 hours ago.

How to join

How do I join RustCommerce-POC-Inbound?

Type client.connect 217.119.77.167:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.