Creative / Build
Offline 217.142.18.151:28015 checked 44d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,021
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Creative / Build?
The game generates a procedural map for Creative / Build.
What are the rules and settings on Creative / Build?
Creative / Build says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days 3 hours is how long the current world has been up.
Tags
What do the server tags on Creative / Build mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under Creative / Build. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Creative / Build?
Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard are the Rust Leaderboard lists that include Creative / Build. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Creative / Build running?
Rust network protocol 2633 and build 163794 on Windows is the version Creative / Build runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Creative / Build up right now, and how steady is it?
Player one, Creative / Build is offline as you read this, last spotted 44 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is Creative / Build hosted?
Nothing about a region is published by Creative / Build. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 217.142.18.151:28015 is its address.
The crowd
Where does Creative / Build sit in the rankings?
Player hours over seven days put Creative / Build at #13,021, among the top – of ranked servers.
How many players are on Creative / Build right now?
Creative / Build is offline at the moment; the last sighting was 44 days 1 hours ago.
How to join
How do I join Creative / Build?
In the Rust console (F1) enter client.connect 217.142.18.151:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.