TroubleChute
Offline 217.142.31.109:28015 checked 39d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,247
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
TroubleChute runs on a map the game generates procedurally.
What are the rules and settings on TroubleChute?
The name of TroubleChute carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 4 hours is how long the current world has been up.
Tag guide
What do the server tags on TroubleChute mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
Best modded Rust servers are the Rust Leaderboard lists that include TroubleChute. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is TroubleChute on?
The build behind TroubleChute: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is TroubleChute online right now, and how steady has it been?
Player one, TroubleChute is offline as you read this, last spotted 39 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 19 September 2026.
Where in the world is TroubleChute hosted?
No region is published by TroubleChute. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 217.142.31.109:28015.
Population
Where does TroubleChute sit on the leaderboard?
Player hours over seven days put TroubleChute at #13,247, among the top – of ranked servers.
How many players are on TroubleChute right now?
No connection to TroubleChute: it is offline now, with the last check 39 days 19 hours ago.
Connect
How do I join TroubleChute?
Type client.connect 217.142.31.109:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.