TroubleChute
Offline 217.142.31.115:28015 checked 44d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,025
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on TroubleChute?
TroubleChute runs on a map the game generates procedurally.
What are the rules and settings on TroubleChute?
TroubleChute says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 45 days 1 hours.
Tags
What do the server tags on TroubleChute mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags TroubleChute publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TroubleChute?
Best modded Rust servers are the Rust Leaderboard lists that include TroubleChute. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is TroubleChute on?
The build behind TroubleChute: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is TroubleChute online right now, and how steady has it been?
No sign of TroubleChute right now, with 44 days 23 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 14 September 2026.
Where in the world is TroubleChute hosted?
Nothing about a region is published by TroubleChute. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 217.142.31.115:28015.
Player count
Where does TroubleChute sit in the rankings?
Player hours over seven days put TroubleChute at #15,025, among the top – of ranked servers.
How many players are on TroubleChute right now?
Right now TroubleChute is not online, and its last appearance was 44 days 23 hours ago.
Connect
How do I join TroubleChute?
Type client.connect 217.142.31.115:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.