MiniCore Dev
Offline 217.217.244.52:28015 checked 24d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,893
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on MiniCore Dev?
MiniCore Dev says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on MiniCore Dev?
The record of MiniCore Dev's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 26 days 7 hours.
Tag guide
What do the server tags on MiniCore Dev mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags MiniCore Dev publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include MiniCore Dev?
These Rust Leaderboard lists count MiniCore Dev among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is MiniCore Dev running?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is MiniCore Dev online right now, and how steady has it been?
Player one, MiniCore Dev is offline as you read this, last spotted 24 days 21 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 3 October 2026.
Where in the world is MiniCore Dev hosted?
Nothing about a region is published by MiniCore Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 217.217.244.52:28015.
Population
Where does MiniCore Dev sit on the leaderboard?
Player hours over seven days put MiniCore Dev at #13,893, among the top 61% of ranked servers.
How many players are on MiniCore Dev right now?
No connection to MiniCore Dev: it is offline now, with the last check 24 days 21 hours ago.
Connect
How do I join MiniCore Dev?
Type client.connect 217.217.244.52:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.