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32604players now
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Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide

Stats

Players
3/ 150
2% full
Slots
147open
150 max players
7-day avg
3
7-day average · peak 12
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#2,783
top 12%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Snow_Main?

The game generates a procedural map for Snow_Main: size 3,000, seed 645654. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Snow_Main?

No gather rate appears in the name of Snow_Main. 1000 players is the group cap. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is off: VAC is disabled.

Reset times

What is the wipe schedule on Snow_Main?

There is no telling the next wipe on Snow_Main: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 5 days 11 hours.

What happens on Snow_Main when wipe day arrives?

The average peak across its recent wipes is 13 players. The crowd on the latest wipe topped out 18 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Snow_Main mean?

The server browser reads these tags from Snow_Main: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts1000 (Group limit): The team size limit is 1000; v2617 (Protocol): Protocol 2617 is required; a different version cannot connect; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Snow_Main?

Best modded Rust servers are the Rust Leaderboard lists that include Snow_Main. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server facts

Which Rust version is Snow_Main on?

Rust network protocol 2617 and build 140534 on Linux is the version Snow_Main runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Snow_Main online right now, and how steady has it been?

No sign of Snow_Main right now, with 4 days 7 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 70, or 42%. 16 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Snow_Main hosted?

No region is published by Snow_Main. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 217.60.245.30:28015.

Population

Where does Snow_Main sit in the rankings?

Player hours for the week place Snow_Main at #2,783, in the top 12% of every ranked server.

How many players are on Snow_Main right now?

Snow_Main is offline at the moment; the last sighting was 4 days 7 hours ago. 12 was the high point over seven days, with 3 players on average.

Getting in

How do I join Snow_Main?

Type client.connect 217.60.245.30:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts1000
Group limit The team size limit is 1000.
v2617
Protocol Protocol 2617 is required; a different version cannot connect.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.