MORU RustServer s1
Online 220.158.16.162:28015 checked 11m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 110
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 59m
- since its last restart; the bar fills at a day
- Rank
- #5,829
- top 26%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW25d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on MORU RustServer s1?
The game generates a procedural map for MORU RustServer s1: size 4,500, seed 19686. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on MORU RustServer s1?
No gather rate appears in the name of MORU RustServer s1. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on MORU RustServer s1?
MORU RustServer s1 has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 25 days 15 hours.
What happens on MORU RustServer s1 when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 10 hours in, the crowd hit its peak.
Tags
What do the server tags on MORU RustServer s1 mean?
The server browser reads these tags from MORU RustServer s1: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include MORU RustServer s1?
MORU RustServer s1 appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is MORU RustServer s1 running?
The build behind MORU RustServer s1: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is MORU RustServer s1 online right now, and how steady has it been?
MORU RustServer s1 is up, live and reachable this moment. The uptime figure puts the last restart at roughly 22 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does MORU RustServer s1 perform?
119 server fps on average across the last 48 hours, never dropping below 99. Buildings, deployables and all the rest of the world took the entity count as high as 88,804. Memory use peaked at 3,709 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is MORU RustServer s1 hosted?
On region, MORU RustServer s1 publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 220.158.16.162:28015.
Player count
Where does MORU RustServer s1 sit in the rankings?
Player hours over seven days put MORU RustServer s1 at #5,829, among the top 26% of ranked servers.
How many players are on MORU RustServer s1 right now?
On MORU RustServer s1, 1 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
How to join
How do I join MORU RustServer s1?
In the Rust console (F1) enter client.connect 220.158.16.162:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.