high risk solo/duo only
Online 23.109.125.138:27117 checked 9m ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 189
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 8h
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on high risk solo/duo only?
high risk solo/duo only runs a procedural map of size 4,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on high risk solo/duo only?
No gather rate appears in the name of high risk solo/duo only. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on high risk solo/duo only?
high risk solo/duo only has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 17 hours.
Tag guide
What do the server tags on high risk solo/duo only mean?
The server browser reads these tags from high risk solo/duo only: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include high risk solo/duo only?
These Rust Leaderboard lists count high risk solo/duo only among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is high risk solo/duo only running?
The build behind high risk solo/duo only: Rust network protocol 2635 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is high risk solo/duo only online right now, and how steady has it been?
Right now the lights are on at high risk solo/duo only. The uptime figure puts the last restart at roughly 3 days 8 hours ago. It was up 99% of the time over the last 6 full days: 143 of 144 hours on. 22 October 2026 is when Rust Leaderboard first logged it.
How well does high risk solo/duo only perform?
The 48-hour average is 175 server fps; the floor was 110. At its peak the world carried 94,564 entities: buildings, deployables and the rest. Memory use peaked at 4,688 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is high risk solo/duo only hosted?
On region, high risk solo/duo only publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 23.109.125.138:27117.
Player count
Where does high risk solo/duo only sit in the rankings?
Player hours over seven days put high risk solo/duo only at #15,269, among the top 68% of ranked servers.
How many players are on high risk solo/duo only right now?
0 players fill 75 slots on high risk solo/duo only right now. Over seven days, players averaged 0.
Getting in
How do I join high risk solo/duo only?
Type client.connect 23.109.125.138:27117 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.