ER Test server 1
Online 23.109.46.105:25648 checked 7m ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 239
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 00m
- since its last restart; the bar fills at a day
- Rank
- #10,586
- top 48%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:08 UTC9d ago | 0 | – | running | 0 |
| Tue 20 Oct, 13:35 UTC9d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 16:28 UTC10d ago | 1 | – | 0.9 days | 0 |
| Thu 15 Oct, 17:01 UTC14d ago | 0 | – | 4 days | 0 |
| Tue 13 Oct, 17:45 UTC16d ago | 0 | – | 2 days | 0 |
| Fri 9 Oct, 09:05 UTC20d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC22d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC24d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC25d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC25d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC27d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW28d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC29d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC30d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ER Test server 1?
Size 4,500 and seed 1 define the game-generated procedural map on ER Test server 1. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on ER Test server 1?
ER Test server 1 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on ER Test server 1?
ER Test server 1 wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 9 days 8 hours.
What happens on ER Test server 1 when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on ER Test server 1 mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under ER Test server 1. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ER Test server 1?
These Rust Leaderboard lists count ER Test server 1 among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is ER Test server 1 running?
Rust network protocol 2635 and build 168909 on Linux is the version ER Test server 1 runs. Steam updates your game so it sits on the same protocol needed to join.
Is ER Test server 1 online right now, and how steady has it been?
ER Test server 1 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does ER Test server 1 perform?
The 48-hour average is 239 server fps; the floor was 228. At its peak the world carried 113,972 entities: buildings, deployables and the rest. The top memory figure was 3,566 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is ER Test server 1 hosted?
On region, ER Test server 1 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 23.109.46.105:25648 is its address.
The crowd
Where does ER Test server 1 sit on the leaderboard?
Player hours for the week place ER Test server 1 at #10,586, in the top 48% of every ranked server.
How many players are on ER Test server 1 right now?
On ER Test server 1, 0 players are in and 500 slots are on the board. Its average over the past week is 0 players, peaking at 2.
How to join
How do I join ER Test server 1?
Type client.connect 23.109.46.105:25648 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.