FS DEV - Private Server
Online 23.161.168.58:28028 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 11h 45m
- since its last restart; the bar fills at a day
- Rank
- #9,979
- top 45%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on FS DEV - Private Server?
FS DEV - Private Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on FS DEV - Private Server?
No gather rate appears in the name of FS DEV - Private Server. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on FS DEV - Private Server?
Too few of FS DEV - Private Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 209 days 5 hours.
Lists and filters
What do the server tags on FS DEV - Private Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): The region is given as us5; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under FS DEV - Private Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include FS DEV - Private Server?
Best modded Rust servers are the Rust Leaderboard lists that include FS DEV - Private Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is FS DEV - Private Server on?
Rust network protocol 2635 and build 168909 on Linux is what FS DEV - Private Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is FS DEV - Private Server online right now, and how steady has it been?
Right now the lights are on at FS DEV - Private Server. Going by the uptime it reports, the last restart was about 11 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does FS DEV - Private Server perform?
Averaged over the last 48 hours, server fps was 30, with a low of 25. Up to 101,263 entities were in play, buildings and deployables among them. It drew up to 3,341 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is FS DEV - Private Server hosted?
No region is published by FS DEV - Private Server, though its region code is us5. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 23.161.168.58:28028 is its address.
Player count
Where does FS DEV - Private Server sit in the rankings?
Player hours for the week place FS DEV - Private Server at #9,979, in the top 45% of every ranked server.
How many players are on FS DEV - Private Server right now?
0 players fill 50 slots on FS DEV - Private Server right now. 2 was the high point over seven days, with 0 players on average.
Connect
How do I join FS DEV - Private Server?
In the Rust console (F1) enter client.connect 23.161.168.58:28028. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/aBqd5Ry7Q3 for its website.
