Project Plagued - LOCAL Flying Car v0.2 Test
Offline 24.45.218.201:28015 checked 46d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- –
- score 0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?
The name of Project Plagued - LOCAL Flying Car v0.2 Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Project Plagued - LOCAL Flying Car v0.2 Test?
Too few of Project Plagued - LOCAL Flying Car v0.2 Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 48 days 17 hours.
Tag guide
What do the server tags on Project Plagued - LOCAL Flying Car v0.2 Test mean?
The server browser reads these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs162989 (Build): Build: 162989; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Project Plagued - LOCAL Flying Car v0.2 Test?
Best modded Rust servers are the Rust Leaderboard lists that include Project Plagued - LOCAL Flying Car v0.2 Test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?
Rust network protocol 2633 and build 162989 on Windows is the version Project Plagued - LOCAL Flying Car v0.2 Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Project Plagued - LOCAL Flying Car v0.2 Test up right now, and how steady is it?
Project Plagued - LOCAL Flying Car v0.2 Test is down this moment; the last signal came 46 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Project Plagued - LOCAL Flying Car v0.2 Test hosted?
No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 24.45.218.201:28015.
Population
How many players are on Project Plagued - LOCAL Flying Car v0.2 Test right now?
No connection to Project Plagued - LOCAL Flying Car v0.2 Test: it is offline now, with the last check 46 days 6 hours ago.
Connect
How do I join Project Plagued - LOCAL Flying Car v0.2 Test?
Type client.connect 24.45.218.201:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.