1UP
11777servers on
Hi-score
67749players now
2UP
194fresh wipes · 3h
Player select Out

Project Plagued - LOCAL Flying Car v0.2 Test

Offline 24.45.218.201:28015 checked 46d ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
–
score 0
Last wipe · new game
48d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
259 / 700

Quick answers

from the figures on this page

How it plays

What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?

The name of Project Plagued - LOCAL Flying Car v0.2 Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Project Plagued - LOCAL Flying Car v0.2 Test?

Too few of Project Plagued - LOCAL Flying Car v0.2 Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 48 days 17 hours.

Tag guide

What do the server tags on Project Plagued - LOCAL Flying Car v0.2 Test mean?

The server browser reads these tags from Project Plagued - LOCAL Flying Car v0.2 Test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs162989 (Build): Build: 162989; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Project Plagued - LOCAL Flying Car v0.2 Test?

Best modded Rust servers are the Rust Leaderboard lists that include Project Plagued - LOCAL Flying Car v0.2 Test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?

Rust network protocol 2633 and build 162989 on Windows is the version Project Plagued - LOCAL Flying Car v0.2 Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Project Plagued - LOCAL Flying Car v0.2 Test up right now, and how steady is it?

Project Plagued - LOCAL Flying Car v0.2 Test is down this moment; the last signal came 46 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Project Plagued - LOCAL Flying Car v0.2 Test hosted?

No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 24.45.218.201:28015.

Population

How many players are on Project Plagued - LOCAL Flying Car v0.2 Test right now?

No connection to Project Plagued - LOCAL Flying Car v0.2 Test: it is offline now, with the last check 46 days 6 hours ago.

Connect

How do I join Project Plagued - LOCAL Flying Car v0.2 Test?

Type client.connect 24.45.218.201:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs162989
Build Build: 162989.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.