Backstage firewall test
Offline 24.8.85.119:28325 checked 5d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,270
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Backstage firewall test?
Size 2,000 and seed 1610380731 define the game-generated procedural map on Backstage firewall test. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Backstage firewall test?
Backstage firewall test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Backstage firewall test?
The record of Backstage firewall test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 6 hours.
Lists and filters
What do the server tags on Backstage firewall test mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under Backstage firewall test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Backstage firewall test?
Backstage firewall test appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Backstage firewall test running?
Rust network protocol 2635 and build 168909 on Windows is the version Backstage firewall test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Backstage firewall test up right now, and how steady is it?
Player one, Backstage firewall test is offline as you read this, last spotted 5 days 11 hours ago. The last 7 full days saw it online for 36 of 168 hours, 21% of the time. The first record Rust Leaderboard has of it is 19 October 2026.
Where in the world is Backstage firewall test hosted?
On region, Backstage firewall test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 24.8.85.119:28325.
Population
Where does Backstage firewall test sit in the rankings?
Player hours for the week place Backstage firewall test at #15,270, in the top 69% of every ranked server.
How many players are on Backstage firewall test right now?
Backstage firewall test is offline at the moment; the last sighting was 5 days 11 hours ago. Its average over the past week is 0 players.
Connect
How do I join Backstage firewall test?
In the Rust console (F1) enter client.connect 24.8.85.119:28325. Launch Rust from this page instead and it opens the game through Steam and joins for you.