Jorganization Civil War!
Online 24.86.143.141:20200 checked 11m ago
Stats
- Players
- 0/ 128
- 0% full
- Slots
- 128open
- 128 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 72
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 34m
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Jorganization Civil War!?
The game generates a procedural map for Jorganization Civil War!: size 6,000, seed 89612. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Jorganization Civil War!?
Jorganization Civil War! says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Jorganization Civil War!?
Jorganization Civil War! has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 1 hours is how long the current world has been up.
What happens on Jorganization Civil War! when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 4 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Jorganization Civil War! mean?
gmrust (Game mode): Survival, standard Rust style; mp128 (Max players): Slot count: 128; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Jorganization Civil War! publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Jorganization Civil War!?
These Rust Leaderboard lists count Jorganization Civil War! among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Jorganization Civil War! running?
Rust network protocol 2635 and build 168909 on Windows is what Jorganization Civil War! runs. Matching the protocol is what joining needs; Steam handles the update.
Is Jorganization Civil War! online right now, and how steady has it been?
Player one, Jorganization Civil War! is online as you read this. The uptime figure puts the last restart at roughly 20 hours ago. It was up 68% of the time over the last 7 full days: 115 of 168 hours on. Rust Leaderboard logged it for the first time on 5 October 2026.
How well does Jorganization Civil War! perform?
The 48-hour average is 59 server fps; the floor was 34. Up to 210,831 entities were in play, buildings and deployables among them. Memory use peaked at 4,506 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Jorganization Civil War! hosted?
No region is published by Jorganization Civil War!. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 24.86.143.141:20200 is its address.
The crowd
Where does Jorganization Civil War! sit in the rankings?
Player hours over seven days put Jorganization Civil War! at #15,341, among the top 69% of ranked servers.
How many players are on Jorganization Civil War! right now?
The live score is 0 players on Jorganization Civil War!, out of 128 slots. A seven-day average of 0 players is the score here.
Connect
How do I join Jorganization Civil War!?
In the Rust console (F1) enter client.connect 24.86.143.141:20200. Launch Rust from this page instead and it opens the game through Steam and joins for you.