Server_216_DevBlog
Offline 31.135.199.171:28015 checked 4d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,518
- top 52%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Server_216_DevBlog?
Server_216_DevBlog runs on a map the game generates procedurally.
What are the rules and settings on Server_216_DevBlog?
No gather rate appears in the name of Server_216_DevBlog. No group limit is published. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Server_216_DevBlog?
The record of Server_216_DevBlog's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 46 days 18 hours.
Lists and filters
What do the server tags on Server_216_DevBlog mean?
The server browser reads these tags from Server_216_DevBlog: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2180 (Protocol): Protocol 2180 is required; a different version cannot connect; oxide (Oxide): Plugins run through Oxide (uMod) on this server; modded (Modded): Modded listing: settings or plugins change how it plays; hdf93daba (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Server_216_DevBlog?
These Rust Leaderboard lists count Server_216_DevBlog among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded.
Server details
Which Rust version is Server_216_DevBlog running?
Rust network protocol 2180 on Windows is the version Server_216_DevBlog runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Server_216_DevBlog online right now, and how steady has it been?
Player one, Server_216_DevBlog is offline as you read this, last spotted 4 days 1 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours on. Rust Leaderboard logged it for the first time on 15 September 2026.
Where in the world is Server_216_DevBlog hosted?
Nothing about a region is published by Server_216_DevBlog. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 31.135.199.171:28015 is its address.
The crowd
Where does Server_216_DevBlog sit in the rankings?
Player hours over seven days put Server_216_DevBlog at #11,518, among the top 52% of ranked servers.
How many players are on Server_216_DevBlog right now?
Server_216_DevBlog is offline at the moment; the last sighting was 4 days 1 hours ago. Seven days back: an average of 1 players, a peak of 1.
How to join
How do I join Server_216_DevBlog?
In the Rust console (F1) enter client.connect 31.135.199.171:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.