nameserver
Offline 31.181.204.24:28015 checked 38d ago
Stats
- Players
- 1/ 15
- 7% full
- Slots
- 14open
- 15 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,254
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on nameserver?
A procedural map, generated by the game, is what nameserver runs.
What are the rules and settings on nameserver?
nameserver says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 41 days 8 hours.
Tag guide
What do the server tags on nameserver mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under nameserver. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include nameserver?
These Rust Leaderboard lists count nameserver among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is nameserver on?
Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Steam updates your game so it sits on the same protocol needed to join.
Is nameserver up right now, and how steady is it?
nameserver is down this moment; the last signal came 38 days 6 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 19 September 2026.
Where in the world is nameserver hosted?
On region, nameserver publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 31.181.204.24:28015.
Population
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #13,254, among the top – of ranked servers.
How many players are on nameserver right now?
Right now nameserver is not online, and its last appearance was 38 days 6 hours ago.
Connect
How do I join nameserver?
Type client.connect 31.181.204.24:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.