Local Builder Test
Offline 31.30.165.49:28015 checked 42d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,206
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Local Builder Test?
The game generates a procedural map for Local Builder Test.
What are the rules and settings on Local Builder Test?
The name of Local Builder Test carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. Anti-cheat is off: VAC is disabled.
Reset times
What is the wipe schedule on Local Builder Test?
The record of Local Builder Test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 43 days 4 hours.
Tags
What do the server tags on Local Builder Test mean?
gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags Local Builder Test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Local Builder Test?
Local Builder Test appears on the following Rust Leaderboard lists: Rust build server leaderboard and Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Local Builder Test running?
The build behind Local Builder Test: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Local Builder Test online right now, and how steady has it been?
Player one, Local Builder Test is offline as you read this, last spotted 42 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 15 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Local Builder Test hosted?
Nothing about a region is published by Local Builder Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 31.30.165.49:28015.
The crowd
Where does Local Builder Test sit in the rankings?
Player hours for the week place Local Builder Test at #14,206, in the top – of every ranked server.
How many players are on Local Builder Test right now?
Local Builder Test is offline at the moment; the last sighting was 42 days 13 hours ago.
How to join
How do I join Local Builder Test?
In the Rust console (F1) enter client.connect 31.30.165.49:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.