Savage's Primrust - LOCAL TEST
Offline 35.132.96.40:28015 checked 7d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:14 UTC7d ago | 0 | – | running | 0 |
| Mon 19 Oct, 20:43 UTC9d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Savage's Primrust - LOCAL TEST?
The game generates a procedural map for Savage's Primrust - LOCAL TEST.
What are the rules and settings on Savage's Primrust - LOCAL TEST?
No gather rate appears in the name of Savage's Primrust - LOCAL TEST. 8 players is the group cap, unchanged from the game's default. melee, spears and bows only, no guns: that is primitive. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Savage's Primrust - LOCAL TEST?
Savage's Primrust - LOCAL TEST has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 14 hours is how long the current world has been up.
What happens on Savage's Primrust - LOCAL TEST when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Lists and filters
What do the server tags on Savage's Primrust - LOCAL TEST mean?
gmprimitive (Game mode): No guns here; primitive means bows, spears and melee; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Savage's Primrust - LOCAL TEST publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Savage's Primrust - LOCAL TEST?
Best modded Rust servers and Primitive Rust servers, scored are the Rust Leaderboard lists that include Savage's Primrust - LOCAL TEST. Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is Savage's Primrust - LOCAL TEST running?
Rust network protocol 2634 and build 167781 on Windows is what Savage's Primrust - LOCAL TEST runs. Matching the protocol is what joining needs; Steam handles the update.
Is Savage's Primrust - LOCAL TEST online right now, and how steady has it been?
No sign of Savage's Primrust - LOCAL TEST right now, with 7 days 14 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 26 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Savage's Primrust - LOCAL TEST hosted?
On region, Savage's Primrust - LOCAL TEST publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 35.132.96.40:28015 is its address.
Player count
Where does Savage's Primrust - LOCAL TEST sit on the leaderboard?
Player hours over seven days put Savage's Primrust - LOCAL TEST at #15,344, among the top 69% of ranked servers.
How many players are on Savage's Primrust - LOCAL TEST right now?
No connection to Savage's Primrust - LOCAL TEST: it is offline now, with the last check 7 days 14 hours ago.
Connect
How do I join Savage's Primrust - LOCAL TEST?
In the Rust console (F1) enter client.connect 35.132.96.40:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.