Offline Multiplayer Simulation
Offline 37.221.100.92:28015 checked 39d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,405
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 08:18 UTC39d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:53 UTC40d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Offline Multiplayer Simulation?
A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.
What are the rules and settings on Offline Multiplayer Simulation?
Offline Multiplayer Simulation says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Offline Multiplayer Simulation?
Offline Multiplayer Simulation has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 39 days 17 hours.
What happens on Offline Multiplayer Simulation when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Offline Multiplayer Simulation mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Offline Multiplayer Simulation publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Offline Multiplayer Simulation?
Best modded Rust servers are the Rust Leaderboard lists that include Offline Multiplayer Simulation. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is Offline Multiplayer Simulation running?
Rust network protocol 2633 and build 164530 on Windows is what Offline Multiplayer Simulation runs. Steam updates your game so it sits on the same protocol needed to join.
Is Offline Multiplayer Simulation online right now, and how steady has it been?
Player one, Offline Multiplayer Simulation is offline as you read this, last spotted 39 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is Offline Multiplayer Simulation hosted?
No region is published by Offline Multiplayer Simulation. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 37.221.100.92:28015 is its address.
The crowd
Where does Offline Multiplayer Simulation sit on the leaderboard?
Player hours over seven days put Offline Multiplayer Simulation at #15,405, among the top – of ranked servers.
How many players are on Offline Multiplayer Simulation right now?
Right now Offline Multiplayer Simulation is not online, and its last appearance was 39 days 10 hours ago.
Connect
How do I join Offline Multiplayer Simulation?
In the Rust console (F1) enter client.connect 37.221.100.92:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.