Rustlandia Test
Online 37.230.210.222:28015 checked 10m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 190
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 03m
- since its last restart; the bar fills at a day
- Rank
- #11,358
- top 51%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rustlandia Test?
Size 2,000 and seed 543622 define the game-generated procedural map on Rustlandia Test. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rustlandia Test?
The name of Rustlandia Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Rustlandia Test?
The record of Rustlandia Test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 13 hours is how long the current world has been up.
Lists and filters
What do the server tags on Rustlandia Test mean?
The server browser reads these tags from Rustlandia Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rustlandia Test?
Rustlandia Test appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is Rustlandia Test running?
Rust network protocol 2635 and build 168909 on Windows is what Rustlandia Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rustlandia Test online right now, and how steady has it been?
Player one, Rustlandia Test is online as you read this. About 10 hours ago is when it last restarted, judged by the uptime it reports. It was up 98% of the time over the last 7 full days: 165 of 168 hours on. 18 October 2026 is when Rust Leaderboard first logged it.
How well does Rustlandia Test perform?
193 server fps on average across the last 48 hours, never dropping below 114. Buildings, deployables and all the rest of the world took the entity count as high as 15,737. Memory use peaked at 1,865 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rustlandia Test hosted?
No region is published by Rustlandia Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 37.230.210.222:28015 is its address.
Player count
Where does Rustlandia Test sit on the leaderboard?
Player hours for the week place Rustlandia Test at #11,358, in the top 51% of every ranked server.
How many players are on Rustlandia Test right now?
On Rustlandia Test, 0 players are in and 10 slots are on the board. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
How to join
How do I join Rustlandia Test?
In the Rust console (F1) enter client.connect 37.230.210.222:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.