Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 11d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,193
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Beastmaster DEV (local)?
The game generates a procedural map for Beastmaster DEV (local).
What are the rules and settings on Beastmaster DEV (local)?
The name of Beastmaster DEV (local) carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Beastmaster DEV (local)?
Too few of Beastmaster DEV (local)'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 19 days 7 hours.
What happens on Beastmaster DEV (local) when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Beastmaster DEV (local) mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Beastmaster DEV (local). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Beastmaster DEV (local)?
Beastmaster DEV (local) appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Beastmaster DEV (local) running?
Rust network protocol 2634 and build 167398 on Windows is what Beastmaster DEV (local) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Beastmaster DEV (local) online right now, and how steady has it been?
Player one, Beastmaster DEV (local) is offline as you read this, last spotted 11 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 9 October 2026.
Where in the world is Beastmaster DEV (local) hosted?
Nothing about a region is published by Beastmaster DEV (local). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 37.48.20.204:28015.
Player count
Where does Beastmaster DEV (local) sit in the rankings?
Player hours for the week place Beastmaster DEV (local) at #15,193, in the top 70% of every ranked server.
How many players are on Beastmaster DEV (local) right now?
Beastmaster DEV (local) is offline at the moment; the last sighting was 11 days 14 hours ago.
Getting in
How do I join Beastmaster DEV (local)?
Type client.connect 37.48.20.204:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.