Lizard Gaming|Vanilla|Weekly
Online 38.46.218.27:28015 checked 6m ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 228
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Lizard Gaming|Vanilla|Weekly?
Lizard Gaming|Vanilla|Weekly runs a procedural map of size 3,750 with seed 897658, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Lizard Gaming|Vanilla|Weekly?
The name of Lizard Gaming|Vanilla|Weekly carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?
The record of Lizard Gaming|Vanilla|Weekly's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 35 days 4 hours.
Tags
What do the server tags on Lizard Gaming|Vanilla|Weekly mean?
The server browser reads these tags from Lizard Gaming|Vanilla|Weekly: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): It runs game build 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Lizard Gaming|Vanilla|Weekly?
Best modded Rust servers are the Rust Leaderboard lists that include Lizard Gaming|Vanilla|Weekly. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Lizard Gaming|Vanilla|Weekly running?
The build behind Lizard Gaming|Vanilla|Weekly: Rust network protocol 2633 and build 165217 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Lizard Gaming|Vanilla|Weekly up right now, and how steady is it?
Player one, Lizard Gaming|Vanilla|Weekly is online as you read this. Going by the uptime it reports, the last restart was about 5 days ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.
How well does Lizard Gaming|Vanilla|Weekly perform?
The 48-hour average is 224 server fps; the floor was 210. Buildings, deployables and all the rest of the world took the entity count as high as 77,131. The top memory figure was 3,341 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Lizard Gaming|Vanilla|Weekly hosted?
No region is published by Lizard Gaming|Vanilla|Weekly. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 38.46.218.27:28015 is its address.
The crowd
Where does Lizard Gaming|Vanilla|Weekly sit on the leaderboard?
Player hours over seven days put Lizard Gaming|Vanilla|Weekly at #15,335, among the top 69% of ranked servers.
How many players are on Lizard Gaming|Vanilla|Weekly right now?
On Lizard Gaming|Vanilla|Weekly, 0 players are in and 150 slots are on the board. Over seven days, players averaged 0.
Getting in
How do I join Lizard Gaming|Vanilla|Weekly?
In the Rust console (F1) enter client.connect 38.46.218.27:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.