RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,809
- top 58%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC8d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC9d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC10d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC12d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustDev release test (local only)?
RustDev release test (local only) runs on a map the game generates procedurally.
What are the rules and settings on RustDev release test (local only)?
RustDev release test (local only) says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RustDev release test (local only)?
No next wipe can be pinned down on RustDev release test (local only), which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 24 days 11 hours.
What happens on RustDev release test (local only) when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on RustDev release test (local only) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under RustDev release test (local only). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustDev release test (local only)?
Best modded Rust servers are the Rust Leaderboard lists that include RustDev release test (local only). These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is RustDev release test (local only) on?
Rust network protocol 2635 and build 168909 on Windows is what RustDev release test (local only) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RustDev release test (local only) up right now, and how steady is it?
No sign of RustDev release test (local only) right now, with 2 days 13 hours since it was last seen. It was up 21% of the time over the last 7 full days: 35 of 168 hours on. The first record Rust Leaderboard has of it is 16 October 2026.
Where in the world is RustDev release test (local only) hosted?
No region is published by RustDev release test (local only). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 38.64.18.124:28015.
Population
Where does RustDev release test (local only) sit in the rankings?
Player hours for the week place RustDev release test (local only) at #12,809, in the top 58% of every ranked server.
How many players are on RustDev release test (local only) right now?
No connection to RustDev release test (local only): it is offline now, with the last check 2 days 13 hours ago. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join RustDev release test (local only)?
Type client.connect 38.64.18.124:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.