RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 13d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,125
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:49 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustDev release-2 test (local only)?
A procedural map, generated by the game, is what RustDev release-2 test (local only) runs.
What are the rules and settings on RustDev release-2 test (local only)?
RustDev release-2 test (local only) says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on RustDev release-2 test (local only)?
Too few of RustDev release-2 test (local only)'s wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 20 hours.
What happens on RustDev release-2 test (local only) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on RustDev release-2 test (local only) mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RustDev release-2 test (local only) publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustDev release-2 test (local only)?
RustDev release-2 test (local only) appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is RustDev release-2 test (local only) on?
Rust network protocol 2634 and build 167781 on Windows is the version RustDev release-2 test (local only) runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustDev release-2 test (local only) up right now, and how steady is it?
Player one, RustDev release-2 test (local only) is offline as you read this, last spotted 13 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 11 October 2026.
Where in the world is RustDev release-2 test (local only) hosted?
On region, RustDev release-2 test (local only) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 38.64.19.109:28415.
The crowd
Where does RustDev release-2 test (local only) sit in the rankings?
Player hours for the week place RustDev release-2 test (local only) at #15,125, in the top 70% of every ranked server.
How many players are on RustDev release-2 test (local only) right now?
RustDev release-2 test (local only) is offline at the moment; the last sighting was 13 days 16 hours ago.
How to join
How do I join RustDev release-2 test (local only)?
In the Rust console (F1) enter client.connect 38.64.19.109:28415. Launch Rust from this page instead and it opens the game through Steam and joins for you.