RustDev release test (local only)
Offline 38.64.19.137:28015 checked 19d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,800
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustDev release test (local only)?
A procedural map, generated by the game, is what RustDev release test (local only) runs.
What are the rules and settings on RustDev release test (local only)?
RustDev release test (local only) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RustDev release test (local only)?
The record of RustDev release test (local only)'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 23 hours.
Tags
What do the server tags on RustDev release test (local only) mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RustDev release test (local only) publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustDev release test (local only)?
These Rust Leaderboard lists count RustDev release test (local only) among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is RustDev release test (local only) on?
Rust network protocol 2634 and build 166652 on Windows is the version RustDev release test (local only) runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustDev release test (local only) online right now, and how steady has it been?
RustDev release test (local only) is down this moment; the last signal came 19 days 16 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 4 October 2026.
Where in the world is RustDev release test (local only) hosted?
On region, RustDev release test (local only) publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 38.64.19.137:28015.
The crowd
Where does RustDev release test (local only) sit on the leaderboard?
Player hours over seven days put RustDev release test (local only) at #15,800, among the top 72% of ranked servers.
How many players are on RustDev release test (local only) right now?
No connection to RustDev release test (local only): it is offline now, with the last check 19 days 16 hours ago.
Connect
How do I join RustDev release test (local only)?
Type client.connect 38.64.19.137:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.