BudGame MAX 3 | Loot+ | Custom
Online 45.11.16.75:28530 checked 8m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 138
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10d 13h
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:49 UTC16d ago | 3 | – | running | 2 |
| Sun 11 Oct, 20:40 UTC17d ago | 3 | – | 0.8 days | 0 |
| Sun 11 Oct, 12:45 UTC17d ago | 3 | – | 0.3 days | 0 |
| Fri 9 Oct, 21:09 UTC19d ago | 2 | – | 1.6 days | 0 |
| Thu 8 Oct, 12:30 UTC20d ago | 2 | – | 1.4 days | 0 |
| Wed 7 Oct, 16:54 UTC21d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on BudGame MAX 3 | Loot+ | Custom?
Size 4,000 and seed 1337 define the game-generated procedural map on BudGame MAX 3 | Loot+ | Custom. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on BudGame MAX 3 | Loot+ | Custom?
No gather rate appears in the name of BudGame MAX 3 | Loot+ | Custom. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on BudGame MAX 3 | Loot+ | Custom?
BudGame MAX 3 | Loot+ | Custom wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 16 days 13 hours.
What happens on BudGame MAX 3 | Loot+ | Custom when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 22 hours in.
Tag guide
What do the server tags on BudGame MAX 3 | Loot+ | Custom mean?
The server browser reads these tags from BudGame MAX 3 | Loot+ | Custom: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include BudGame MAX 3 | Loot+ | Custom?
These Rust Leaderboard lists count BudGame MAX 3 | Loot+ | Custom among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is BudGame MAX 3 | Loot+ | Custom running?
The build behind BudGame MAX 3 | Loot+ | Custom: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is BudGame MAX 3 | Loot+ | Custom up right now, and how steady is it?
Player one, BudGame MAX 3 | Loot+ | Custom is online as you read this. The uptime figure puts the last restart at roughly 10 days 13 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 7 October 2026.
How well does BudGame MAX 3 | Loot+ | Custom perform?
The 48-hour average is 135 server fps; the floor was 13. At its peak the world carried 61,231 entities: buildings, deployables and the rest. It drew up to 3,129 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is BudGame MAX 3 | Loot+ | Custom hosted?
On region, BudGame MAX 3 | Loot+ | Custom publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 45.11.16.75:28530.
Player count
Where does BudGame MAX 3 | Loot+ | Custom sit on the leaderboard?
Player hours for the week place BudGame MAX 3 | Loot+ | Custom at #15,341, in the top 69% of every ranked server.
How many players are on BudGame MAX 3 | Loot+ | Custom right now?
0 players fill 100 slots on BudGame MAX 3 | Loot+ | Custom right now. Its average over the past week is 0 players.
Connect
How do I join BudGame MAX 3 | Loot+ | Custom?
In the Rust console (F1) enter client.connect 45.11.16.75:28530. Launch Rust from this page instead and it opens the game through Steam and joins for you.