BotWorld Dev
Offline 45.170.73.64:28015 checked 7h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #8,542
- top 38%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:49 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on BotWorld Dev?
The game generates a procedural map for BotWorld Dev.
What are the rules and settings on BotWorld Dev?
BotWorld Dev says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on BotWorld Dev?
BotWorld Dev has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 33 hours.
Tag guide
What do the server tags on BotWorld Dev mean?
The server browser reads these tags from BotWorld Dev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include BotWorld Dev?
BotWorld Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server details
Which Rust version is BotWorld Dev running?
Rust network protocol 2635 and build 168909 on Windows is what BotWorld Dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is BotWorld Dev online right now, and how steady has it been?
No sign of BotWorld Dev right now, with 7 hours since it was last seen. It was up 72% of the time over the last 6 full days: 104 of 144 hours on. 21 October 2026 is when Rust Leaderboard first logged it.
Where in the world is BotWorld Dev hosted?
Nothing about a region is published by BotWorld Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 45.170.73.64:28015.
The crowd
Where does BotWorld Dev sit on the leaderboard?
Player hours for the week place BotWorld Dev at #8,542, in the top 38% of every ranked server.
How many players are on BotWorld Dev right now?
No connection to BotWorld Dev: it is offline now, with the last check 7 hours ago. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
Getting in
How do I join BotWorld Dev?
Type client.connect 45.170.73.64:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.