BotWorld Dev
Offline 45.170.75.121:28015 checked 10d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,258
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:23 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on BotWorld Dev?
A procedural map, generated by the game, is what BotWorld Dev runs.
What are the rules and settings on BotWorld Dev?
BotWorld Dev says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on BotWorld Dev?
Too few of BotWorld Dev's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 11 days 2 hours.
What happens on BotWorld Dev when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on BotWorld Dev mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags BotWorld Dev publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include BotWorld Dev?
These Rust Leaderboard lists count BotWorld Dev among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is BotWorld Dev on?
Rust network protocol 2634 and build 167781 on Windows is the version BotWorld Dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is BotWorld Dev up right now, and how steady is it?
BotWorld Dev is down this moment; the last signal came 10 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 16 October 2026.
Where in the world is BotWorld Dev hosted?
No region is published by BotWorld Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 45.170.75.121:28015.
Population
Where does BotWorld Dev sit on the leaderboard?
Player hours for the week place BotWorld Dev at #15,258, in the top 69% of every ranked server.
How many players are on BotWorld Dev right now?
BotWorld Dev is offline at the moment; the last sighting was 10 days ago.
How to join
How do I join BotWorld Dev?
In the Rust console (F1) enter client.connect 45.170.75.121:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.